WizardCell
Mohammad Mossa, widely recognized as WizardCell, carries a robust track record in game development since 2016, marking his career with multiple Unreal Engine projects. Now serving as a Junior Network Programmer at HEXWORKS - CI Games, Mossa excels in networking, gameplay programming, UI, and AI, demonstrating adept use of Unreal Engine 4 & 5, Unity, C++, C#, and Python.
Networking

